Personal projects
As a fan of the movie UHF and the video game Metal Gear Solid V: The Phantom Pain, I made this comedic edit combining the two. UHF features an extended Rambo parody, and MGSV takes place in the 1980s with many scenes in Soviet-occupied Afghanistan; the movie scene is similar to the game's many missions based around extraction of a captive individual from an enemy base
I meticulously recreated the user interface of the game, building icons and graphics from scratch in Illustrator and Photoshop (I also took the opportunity to add textual inside jokes for fellow "Weird Al" Yankovic fans); the Premiere titles use the same fonts and formatting as the game. Background music, audio cues, and foley were sourced from extracted game files and recorded gameplay footage; voiceover dialogue was spliced together from multiple 'mission briefings' to better match the onscreen scenario. The final edit was completed in Premiere Pro, with After Effects linked for motion tracking and recreating the game's "reflex mode" bullet-time VHS-filter effect.
Promotional video for a presentation I gave at an anime convention. This "sizzle reel" teaser combines footage from three movies – Youth of the Beast, Tokyo Drifter, and Branded to Kill – to give an indication of their style and tone to potential panel attendees.
Professional work
I was provided concept art of the Vice-Admiral character. I created a digital "puppet" from the illustration in Photoshop, then used After Effects to add simple animation to the figure. This footage was then comped into pre-rendered footage of the Overseer scene. Layers of video effects were then applied to give the footage a degraded appearance – for final distribution, this video was recorded onto VHS tape to complete the illusion that this digital product was distorted found-footage video.
For the three below videos, I created storyboards that were then passed on to other team members for animation.
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